Paneled ceiling substance texture

Mat ball with two tiles

Mat ball with two tiles

I have started by creating the basic shapes for the background and then i tiled them with tile generator in a 4x4 grid

I have started by creating the basic shapes for the background and then i tiled them with tile generator in a 4x4 grid

Then i created the inner circles by masking the background away. The circular motifs are created with splatter circular

Then i created the inner circles by masking the background away. The circular motifs are created with splatter circular

I have also added secondary round frames on the edges of the material, in order to create a repeating patter once the texture gets tiled

I have also added secondary round frames on the edges of the material, in order to create a repeating patter once the texture gets tiled

The wood grain is obtained by warping anisotropic noise with a very low size perlin, then i vector warp the results again with a gradient linear 2

The wood grain is obtained by warping anisotropic noise with a very low size perlin, then i vector warp the results again with a gradient linear 2

On a separate graph i have created the golden leaf material and i applied it to some specific areas of my texture with masks.

On a separate graph i have created the golden leaf material and i applied it to some specific areas of my texture with masks.

I can see my house form here!  This is the final graph. It's enormous since there are may elements that make the texture possible.

I can see my house form here! This is the final graph. It's enormous since there are may elements that make the texture possible.

All the outputs combined

All the outputs combined

Paneled ceiling substance texture

With this project i wanted to test my skills and create something a bit more complex than all the materials that i have created before. I took inspiration from the old paneled ceilings of the 18th century and created a personal design that fits the era. 
This project helped me cement the basic skills that i need to use substance designer. I can't wait to jump back in and create something completely different for the next project.